Friday, March 05, 2010

Friday Flash Fiction: "New Sensation"

I blame DASH2 playtesting, and Bob Schaffer in particular, for this week's random title. Now I can't get that damn INXS song out of my head.

Read "New Sensation" at 512 Words or Fewer

CKL

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Tuesday, February 16, 2010

SnoutCast #7: Dungeons, Dragons, and Dealin' With It

Longest. Podcast. EVER So far.


[ Download mp3 - 59 MB ]

0:00:00 - Disclaimer, à la Better off Ted
0:02:14 - Belated trivia answer: Corby sculpted the final DRUID case design
0:02:59 - How is Dungeons & Dragons like The Game?
0:05:05 - Dragon Age: Origins (speaking of dragons...)
0:08:45 - Role-playing in different types of games (and Games)
0:11:00 - Debating stargate physics for no good reason
0:14:05 - Adjusting a game experience on the fly
0:17:46 - The meta-rule for D&D, when no rules are specified
0:18:32 - "Never have a door that's not actually a door"
0:20:48 - When is a clue not a clue?
0:25:15 - Curtis is an uncle!
0:26:03 - Why we always confirm our solutions
0:29:13 - One way to deliver semi-automated hints (Wonka, 1999)
0:30:45 - Why Team Snout prefers phone hints
0:32:19 - Just like clinical trials in the medical industry!
0:33:59 - Newspaper headlines lie!
0:36:57 - On not giving too much of a hint
0:40:09 - Funny stories about telephone problems
0:41:31 - Recording of the infamous "Tri-PEZ" call (Note: first dispatcher is Andrew, not Jeff)
0:45:09 - The Game is more than just puzzles; editorial considerations
0:48:33 - Plug: GC Summit 2010
0:49:20 - Info: Brooklynite seeks puzzle hunt interviewees
0:50:21 - Plug: DeeAnn at Ignite Portland 8 (March 3rd)
0:52:36 - Plug: Curtis published in 100 Stories for Haiti (March 4th)
0:54:23 - Plug: DASH 2 (April 24th)
0:54:53 - DeeAnn is quite contrary
0:56:13 - Steal this idea: The Accountant Game!
1:01:30 - Steal this idea: The Sports Draft Game!
1:03:32 - THE END

Music: instrumentals from "Code Monkey," "Chiron Beta Prime," "You Ruined Everything," and "The Future Soon" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn

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Wednesday, January 13, 2010

We'll Call It CAT-HOUSE... Wait, No

We don't have cable, so I have no idea if Animal Planet or National Geographic or one of the hundreds of Discovery channels already airs some kind of "medical detective" series featuring veterinarians. But if not, they should.

After doing some web research, DeeAnn suspects that feline calicivirus (FCV) may be the source of Tye's troubles. His gums are still red (though slightly better than yesterday), and he cries out in pain when he bites down on something. He's also been sneezing and drooling a little.

DeeAnn thinks Tye was more lethargic today, but her napping with him may have influenced that:


http://www.youtube.com/watch?v=xwZcZ2D5kac

He's going back to the vet at 10:00 AM. If nothing else, we're hoping they can prescribe something for the pain. TyeCam will resume broadcasting in the afternoon.

CKL

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Tuesday, December 08, 2009

SnoutCast #2: Old People

Not only do we talk about old people, DeeAnn and I also talk like old people in this podcast. It's a performance. Like improv! As far as you know.


[ Download mp3 - 53MB ]

00:00 - "Old People" GC prototype (Sean & Crissy)
04:23 - discussion of same
10:55 - the origin of "we're not having fun anymore"
12:13 - getting back to the prototype...
17:39 - inside baseball and randompodcast.com
19:10 - following up on the 10,000 hour rule from Outliers
20:55 - asshats and gaywads (as seen on Daily Show & Colbert Report)
23:30 - we are not experts; doing the math
31:09 - DASH 2 and trying new things
44:23 - "Old People" Clue recorded live (Sean & Lisa and coed astronomy)
56:23 - The End

You can also hear Jasper-cat yelling in the background every now and then.

Music: instrumentals from "Code Monkey," "A Talk with George," "Mandelbrot Set," and "First of May" by Jonathan Coulton

CKL DeeAnn Jasper

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Sunday, November 22, 2009

How to Solve Any Puzzle in Less Than 47 Minutes

For those who couldn't attend, here are not one, but two recordings of the puzzle hunt talk I gave at Ignite Portland 7 on November 19, 2009!

From the live stream, with cutaways to slides:


And a one-shot from stage left:


The talk includes a walk-through of one Clue from the MegaHard Game (2000), and I love that several people in the audience applauded for the "a-ha" moment and the solution at the end. That's what it's all about, folks.

It's difficult to see the complete slides in those videos, so if you want to solve the embedded puzzle, you should look at these still images:



As noted, tweet @teamsnout if you figure it out. First person to post the correct solution wins verifiable, time-stamped bragging rights. :)

Thanks to all the Ignite Portland staff, volunteers, speakers, and attendees for contributing to a great event, and to Jeff Stribling of MegaHard GC for providing a copy of the Clue for me to photograph.

CKL

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Tuesday, November 17, 2009

In a Crowded Theater

This Thursday night, I'll be presenting "How to Solve Any Puzzle in Less Than 47 Minutes" at Ignite Portland 7. The title is, of course, hugely misleading; I'll be discussing puzzle hunts in general and walking through one Clue from the MegaHard Game (2000) at breakneck speed.

For those unfamiliar with the Ignite format: Each speaker gets exactly five minutes to present. You submit twenty slides, and each one advances automatically after fifteen seconds. Topic-wise, pretty much anything goes; this time around there'll be talks about DB Cooper, robots, karaoke, hooping (with live demo), and more.

I can neither confirm nor deny the existence of an embedded puzzle in my slides.

Check out the complete lineup, and if you're not in Portland, visit the web site on Thursday for info on the live video stream.

CKL

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