Tuesday, March 30, 2010

SnoutCast #9: Questions and Answers

In which Curtis gives highly opinionated and possibly ill-informed answers to questions from one of our listeners, and DeeAnn presents well-reasoned and insightful responses to those same questions. It all sort of balances out in the end. Maybe.


[ Download mp3 - 33 MB ]

00:00 - Teaser: multitasking mythbusting (there's a study)
02:52 - Welcome!
04:20 - Question 1: Have there been any activities intertwined with Games that you think worked especially well?
05:21 - ...that Shinteki when we were supposed to peek at each others' name-badges?
08:40 - ...the trading game in Mooncurser's?
13:52 - INTROVERTED XENOPHOBES (thanks Brian)
16:06 - setting expectations; comparisons to Dragon Age: Origins
19:40 - Question 2: Has Team Snout ever considered doing something like this and then decided not to?
22:05 - Question 3: Teams who leave "calling cards" at clue sites: Bane or boon?
22:55 - HLOTF call: following the Notorious T.E.A.M.
27:10 - Question 4: Are there things that player teams do that boost your morale when you're on GC?
30:09 - HLOTF call: positive Nitinol feedback
32:50 - Two weeks from now, on the SnoutCast: Game Themes!
33:22 - Plugging DASH 2
34:02 - The End

Music: instrumentals from "Code Monkey," "First of May," "Tom Cruise Crazy," "Chiron Beta Prime," "You Ruined Everything," and "Shop Vac" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn

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Tuesday, March 16, 2010

SnoutCast #8: On the Having of Fun

We're trying something different now: addressing only one topic in each SnoutCast episode (and thus limiting the length to half an hour), and trying not to digress too much. So far, we're doing better at the former than the latter.


[ Download mp3 - 24 MB ]

00:00 - Jaspurr!
01:15 - "Welcome to SnoutCast!"
03:45 - claiming responsibility for "underwear puzzles"
05:06 - the SECRET ORIGIN of NOT HAVING FUN ANYMORE
12:00 - secondhand anecdote: "Less phone, more math!"
17:08 - Team Snout wants you to have fun
25:03 - The End

Music: instrumentals from "Code Monkey," "The Future Soon," "First of May," "Mandelbrot Set," and "Tom Cruise Crazy" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn Jasper

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Tuesday, March 02, 2010

No SnoutCast Today

New episode in two weeks. Apologies for the delay.

Meanwhile, you can listen to some Nebula Award-nominated short stories from Asimov's.

CKL

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Tuesday, February 16, 2010

SnoutCast #7: Dungeons, Dragons, and Dealin' With It

Longest. Podcast. EVER So far.


[ Download mp3 - 59 MB ]

0:00:00 - Disclaimer, à la Better off Ted
0:02:14 - Belated trivia answer: Corby sculpted the final DRUID case design
0:02:59 - How is Dungeons & Dragons like The Game?
0:05:05 - Dragon Age: Origins (speaking of dragons...)
0:08:45 - Role-playing in different types of games (and Games)
0:11:00 - Debating stargate physics for no good reason
0:14:05 - Adjusting a game experience on the fly
0:17:46 - The meta-rule for D&D, when no rules are specified
0:18:32 - "Never have a door that's not actually a door"
0:20:48 - When is a clue not a clue?
0:25:15 - Curtis is an uncle!
0:26:03 - Why we always confirm our solutions
0:29:13 - One way to deliver semi-automated hints (Wonka, 1999)
0:30:45 - Why Team Snout prefers phone hints
0:32:19 - Just like clinical trials in the medical industry!
0:33:59 - Newspaper headlines lie!
0:36:57 - On not giving too much of a hint
0:40:09 - Funny stories about telephone problems
0:41:31 - Recording of the infamous "Tri-PEZ" call (Note: first dispatcher is Andrew, not Jeff)
0:45:09 - The Game is more than just puzzles; editorial considerations
0:48:33 - Plug: GC Summit 2010
0:49:20 - Info: Brooklynite seeks puzzle hunt interviewees
0:50:21 - Plug: DeeAnn at Ignite Portland 8 (March 3rd)
0:52:36 - Plug: Curtis published in 100 Stories for Haiti (March 4th)
0:54:23 - Plug: DASH 2 (April 24th)
0:54:53 - DeeAnn is quite contrary
0:56:13 - Steal this idea: The Accountant Game!
1:01:30 - Steal this idea: The Sports Draft Game!
1:03:32 - THE END

Music: instrumentals from "Code Monkey," "Chiron Beta Prime," "You Ruined Everything," and "The Future Soon" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn

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Tuesday, February 02, 2010

SnoutCast #6: Poor Time Management

We apologize for sucking even more than usual this week. Please send us your ideas for future show topics. We're dying here.


[ Download mp3 - 39 MB ]

00:00 - Disclaimer
01:25 - let's talk about timing!
03:30 - DeeAnn hates maps so much
07:00 - anyway, yeah, timing
09:05 - Clue design: how long should it take to solve a puzzle?
12:34 - don't call it skipping: bonus and emergency clues
13:10 - a must-see clue: the Bat-Blinker (device, action shot)
17:06 - how players experience The Game
20:58 - FoBiK follies
28:42 - event planning: not starting with puzzles
30:52 - how other GCs do it
34:49 - setting expectations through GC identity
36:44 - neither of us only DeeAnn has actually seen Field of Dreams
37:31 - plug for GC Summit 2010 (February 18th)
39:27 - plug for DASH 2 (April 24th)
41:40 - The End

Music: instrumentals from "Code Monkey," "Skullcrusher Mountain," "The Future Soon," "First of May," "Tom Cruise Crazy," "Re: Your Brains," and "My Monkey" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn

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Tuesday, January 19, 2010

SnoutCast #5: Proto-Skypecast with JRA

No, we are not actually speaking from inside a tin can this week; we're trying something new: Skypecasting! Which basically amounts to recording an international telephone call, with all the attendant audio problems.

I had to do a lot of "fix it in post," and if you hear a vacuum cleaner in the background, it's because I scheduled the recording session at the same time as our monthly house cleaning. Hopefully there is still enough good content for you to enjoy this comedy of errors.


[ Download mp3 - 43 MB ]

00:00 - Random Teaserâ„¢: explaining Crisco
02:45 - introducing our special guest: Jeff!
06:32 - Clue prototypes, generally; why tactile?
08:53 - FoBiK "shrinky dinks" (2002) inspired by Tantrix tiles
16:44 - FoBiK PVC pipe decoder
20:27 - FoBiK "bloody blocks"
24:05 - FoBiK "meat necklace"
26:52 - packaging the Justice Unlimited ruler (2004)
29:06 - Curtis and Jeff get yelled at by their old boss
31:40 - recreational vacuum-forming... for great Justice
37:00 - Dragonhunt (1998): no paper clues!
40:29 - working with Nitinol in Homicide: Life On The Farm (2001)
41:02 - DeeAnn waxes nostalgic about Sutro Baths
45:10 - The End

Oh, yeah: trivia contest! Be the first to e-mail hotsheet@snout.org with the correct answer and you will win...

One(1) FREE team entry to the DASH 2 event in Portland, Oregon (the hunt happens on April 24, 2010. More information coming soon; meanwhile, you can read about DASH 1).

Good luck! We'll reveal all on our next episode, in two weeks.

Music: instrumentals from "Code Monkey," "Ikea," "Baby Got Back," "Chiron Beta Prime," "Shop Vac," and "Mandelbrot Set" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn Jeff

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Tuesday, January 05, 2010

SnoutCast #4: Thanks for the Memories

In this episode, we discuss some memorable moments from the six Games we've run. Thanks to Rich for the suggestion! Maybe next time we'll answer the question you actually asked...

Apologies for running over an hour this time, the incessant digression (we often discuss a different Game or topic than the one listed for each section below), and constant breath noises. We're working on it. Really.


[ Download mp3 - 56 MB ]

0:00:00 - knock-knock joke intro FAIL
0:02:16 - hello listeners; subscription links
0:04:20 - Homicide: Life on the Farm (2001)
0:12:40 - FoBiK (2002)
0:19:00 - Justice Unlimited (2004)
0:26:09 - Hogwarts and the Draconian Prophecy (2006)
0:37:18 - Midnight Madness: Back To Basics! (2008)
0:50:12 - DASH 1 PDX (2009)
0:57:31 - what have we learned, Charlie Brown?
1:00:27 - The End

That quacking you hear is our attempt to use a timer to limit the length of our ramblings. Clearly, we failed at that, too. Oh well.

Music: instrumentals from "Code Monkey," "A Talk With George," "Tom Cruise Crazy," "Mandelbrot Set," "My Monkey," "I Feel Fantastic," "First of May," and "The Future Soon" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn Jasper

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Tuesday, December 29, 2009

Subscribe to SnoutCast



You can now subscribe to SnoutCast, the bi-weekly podcast wherein DeeAnn and I talk about The Game, other puzzle hunts, various tabletop and video games, and random word definitions!

Get every episode delivered to your listening device of choice using one of these handy links:

CKL DeeAnn

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Tuesday, December 22, 2009

SnoutCast #3: Story Time

Apologies for the audio artifacts this time around. I forgot to unplug my laptop before recording and had to remove the 60-cycle hum (and harmonics) using a software notch filter. Which is ironic, because I warned about this very problem on the Wired How-To Wiki.


[ Download mp3 - 39 MB ]

00:00 - random teaser
01:25 - shout-out to our two confirmed listeners!
02:10 - "Which Game had the most coherent story?"
06:25 - DeeAnn votes for The Goonies Game
12:20 - stories in Snout Games
13:45 - clue difficulty distribution; dromedary vs. camel
21:27 - Curtis actually means Mickey Rooney
22:47 - "Go to Hogwarts" (see what she did there?)
37:46 - in other gaming news...
41:04 - The End

Happy Holidays, y'all!

Music: instrumentals from "Code Monkey," "Skullcrusher Mountain," "Tom Cruise Crazy," and "Chiron Beta Prime" by Jonathan Coulton

CKL DeeAnn Jasper

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Friday, December 18, 2009

25 Hours From Now...

I'll be appearing on the 30 Hour Day livestreaming telethon between 1:00 AM and 3:00 AM Saturday to read some traditional holiday stories, including:
  • Clement Moore's "Twas the Night Before Christmas"
  • Hans Christian Andersen's "The Little Match Girl" (inspiration for GrooveLily's excellent Striking 12 stage show)
  • O. Henry's "The Gift of the Magi"
...and a little gem from 1922 that you've probably never heard of. Hint: I'll be doing a few different British accents.

Tune in any time between 4:00 PM Friday (today!) and 10:00 PM Saturday night to see a colorful parade of entertaining and interesting personalities from Portland, Oregon (complete schedule here). You don't even have to close your laptop. And it's all for charity!

CKL

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Tuesday, December 08, 2009

SnoutCast #2: Old People

Not only do we talk about old people, DeeAnn and I also talk like old people in this podcast. It's a performance. Like improv! As far as you know.


[ Download mp3 - 53MB ]

00:00 - "Old People" GC prototype (Sean & Crissy)
04:23 - discussion of same
10:55 - the origin of "we're not having fun anymore"
12:13 - getting back to the prototype...
17:39 - inside baseball and randompodcast.com
19:10 - following up on the 10,000 hour rule from Outliers
20:55 - asshats and gaywads (as seen on Daily Show & Colbert Report)
23:30 - we are not experts; doing the math
31:09 - DASH 2 and trying new things
44:23 - "Old People" Clue recorded live (Sean & Lisa and coed astronomy)
56:23 - The End

You can also hear Jasper-cat yelling in the background every now and then.

Music: instrumentals from "Code Monkey," "A Talk with George," "Mandelbrot Set," and "First of May" by Jonathan Coulton

CKL DeeAnn Jasper

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Wednesday, November 25, 2009

SnoutCast #1: ZombiePortLand

After writing one "GC Musings" blog post in September, it occurred to me that any such discussions should include my lovely wife DeeAnn, who's been an integral part of every Snout Game. She handles the budget, most of the logistics, and many other planning aspects.

As the latest of our various experiments, she has grudgingly agreed to join me in an irregular podcast about games (note lowercase "g"--we will definitely talk about puzzle hunts, but we reserve the right to digress).

Here's the first episode. It's pretty rough, but either we'll get better, or we'll stop:


[ Download mp3 ]

Oh, yeah, it's also 53 freakin' minutes long. Show notes below so you can skip all the boring stuff.

00:50 - We start with the profanity right away.
04:42 - Left 4 Dead 2 (buy from Amazon)
15:35 - Curtis' talk at Ignite Portland 7 (video and slides)
26:39 - Recap of Shinteki Field Trip: Disneyland
50:21 - Happy Thanksgiving! The end.

Music: instrumentals from "Code Monkey," "Baby Got Back," and "Re: Your Brains" by Jonathan Coulton

P.S. If you'd like to join our zombie-killing party sometime, we're sparCKL and SoleChen on Xbox Live.

CKL DeeAnn

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Monday, October 26, 2009

My Strange Love Live Interview

Last Friday night, despite host Cami Kaos' excellent guidance, I still managed to be all over the place topic-wise, and what the hell did I do to darken up my voice like that? Anyway, here I am, warts and all:



Thanks to Cami Kaos and Dr. Normal for having me on the show!

CKL

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